Sunday, August 23, 2020

Fast reinforcement learning with generalized policy updates (Paper Explained)


#ai #research #reinforcementlearning Reinforcement Learning is a powerful tool, but it is also incredibly data-hungry. Given a new task, an RL agent has to learn a good policy entirely from scratch. This paper proposes a new framework that allows an agent to carry over knowledge from previous tasks into solving new tasks, even deriving zero-shot policies that perform well on completely new reward functions. OUTLINE: 0:00 - Intro & Overview 1:25 - Problem Statement 6:25 - Q-Learning Primer 11:40 - Multiple Rewards, Multiple Policies 14:25 - Example Environment 17:35 - Tasks as Linear Mixtures of Features 24:15 - Successor Features 28:00 - Zero-Shot Policy for New Tasks 35:30 - Results on New Task W3 37:00 - Inferring the Task via Regression 39:20 - The Influence of the Given Policies 48:40 - Learning the Feature Functions 50:30 - More Complicated Tasks 51:40 - Life-Long Learning, Comments & Conclusion Paper: https://ift.tt/2EeSW05 My Video on Successor Features: https://youtu.be/KXEEqcwXn8w Abstract: The combination of reinforcement learning with deep learning is a promising approach to tackle important sequential decision-making problems that are currently intractable. One obstacle to overcome is the amount of data needed by learning systems of this type. In this article, we propose to address this issue through a divide-and-conquer approach. We argue that complex decision problems can be naturally decomposed into multiple tasks that unfold in sequence or in parallel. By associating each task with a reward function, this problem decomposition can be seamlessly accommodated within the standard reinforcement-learning formalism. The specific way we do so is through a generalization of two fundamental operations in reinforcement learning: policy improvement and policy evaluation. The generalized version of these operations allow one to leverage the solution of some tasks to speed up the solution of others. If the reward function of a task can be well approximated as a linear combination of the reward functions of tasks previously solved, we can reduce a reinforcement-learning problem to a simpler linear regression. When this is not the case, the agent can still exploit the task solutions by using them to interact with and learn about the environment. Both strategies considerably reduce the amount of data needed to solve a reinforcement-learning problem. Authors: André Barreto, Shaobo Hou, Diana Borsa, David Silver, and Doina Precup Links: YouTube: https://www.youtube.com/c/yannickilcher Twitter: https://twitter.com/ykilcher Discord: https://ift.tt/3dJpBrR BitChute: https://ift.tt/38iX6OV Minds: https://ift.tt/37igBpB Parler: https://ift.tt/38tQU7C LinkedIn: https://ift.tt/2Zo6XRA If you want to support me, the best thing to do is to share out the content :) If you want to support me financially (completely optional and voluntary, but a lot of people have asked for this): SubscribeStar: https://ift.tt/2DuKOZ3 Patreon: https://ift.tt/390ewRH Bitcoin (BTC): bc1q49lsw3q325tr58ygf8sudx2dqfguclvngvy2cq Ethereum (ETH): 0x7ad3513E3B8f66799f507Aa7874b1B0eBC7F85e2 Litecoin (LTC): LQW2TRyKYetVC8WjFkhpPhtpbDM4Vw7r9m Monero (XMR): 4ACL8AGrEo5hAir8A9CeVrW8pEauWvnp1WnSDZxW7tziCDLhZAGsgzhRQABDnFy8yuM9fWJDviJPHKRjV4FWt19CJZN9D4n

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